From MVP to App Store launch — mobile apps built in Lagos.
Cross-platform Flutter and native iOS/Android development with offline-first architecture, integrated payments, push notifications, and a clear path from prototype to scale. We've shipped mobile apps for fintech, e-learning, and trading clients across Nigeria.
Our approach
We default to Flutter — one codebase, two app stores, native performance — unless your project genuinely needs platform-specific features (ARKit, advanced widgets, deep system integration). For those, we ship native Swift/Kotlin builds.
What we ship
- Flutter cross-platform apps — single codebase for iOS and Android, near-native performance, fast iteration.
- Native iOS in Swift / SwiftUI when the use case demands it.
- Native Android in Kotlin / Jetpack Compose for platform-specific features.
- Backend APIs built in lockstep — Laravel, Node.js, or pure PHP — versioned so the mobile app and server can ship independently.
- App Store & Play Store launch — listing, screenshots, descriptions, ASO basics, and the back-and-forth with reviewers.
What's included by default
- Authentication with biometric unlock
- Push notifications (FCM / APNs)
- Payment integration (Paystack, Flutterwave, Stripe)
- Offline-first state management — works on bad connections, syncs when back online
- Crash reporting (Sentry / Firebase Crashlytics)
- OTA updates where the platform allows
- App store listing assets (screenshots, copy, video)
Industries we ship for
- Fintech & banking — see CreditPoint
- E-learning — see Learnrail
- Trading & gift cards — see portfolio for Martizzy Trade
- Logistics & delivery
- Healthcare
FAQ
How much does mobile app development cost in Nigeria?
An MVP Flutter app with a basic backend starts from ₦5–10M. A production fintech-grade app with KYC, payments, and ops tooling: ₦15–35M+. We always send a fixed-price proposal after a discovery call.
How long does it take to build an app?
An MVP: 8–12 weeks. A full-featured production app: 16–24 weeks. We can move faster on tight scopes if needed.
Do you handle App Store and Play Store submissions?
Yes — including the rejections, appeals, and the inevitable Apple Review back-and-forth. We get apps onto stores so you don't have to.